Static Screen - Armor - Crystaluminum (CRYST)
Armor
Crystaluminum Armor enhances protectection versus ballistic and electric weaponry slightly. It has a slight vulnerability to thermal damage.

General Data
Tech Level 5
Tech Base Common
Combat Value 1257.0
Mass 0.07 mTons/vehicle mTons
Size Medium
Property Data
Concussive Shrug 50
Electric Shrug 100
Thermal Shrug 25
Concussive Damage Efficiency 1.10 (91%)
Electric Damage Efficiency 1.10 (91%)
Thermal Damage Efficiency 0.70 (143%)
RCS Modifier 0.00
Regeneration Rate 0/0 Sec

* To determine armor damage, determine the damage of each element (concussive, electrical, thermal, etc.) using this formula:
(Weapon Damage * (Element Multiplier) - Element Shrug) / Element Efficiency
You should have to use this formula four times. The final damage is the sum of your results.

See the Weapons section for more info on damage elements.