Static Screen - Vehicles - Disrupter
Tank
The Disrupter bears a unique function from the rest of the vehicles. It is specially designed to carry the Disrupter weapon and Electrohull, to disable and inflict heavy ramming damage on its target respectively. It is also quite fast and has plenty of space for other equipment.

The disadvantages to the Disrupter are its single weapon mount and its weak head piece. Experienced pilots may be able to pick off its head in a single shot, however because of its superior speed others may find it one of the most difficult vehicles to hit. Also, the Disrupter's chassis frequently becomes wedged under the bumpers of other Tanks. To make matters worse, the Electrohull has little effect on the heightened armor of Tanks, and the effect of the Disrupter cannon can be negated with a Field Stabilizer.

Needless to say: don't pit a Disrupter against another Tank unless you have friendly support, otherwise the Disrupter is a vehicle to be feared.

Terran Disrupter - Overview
Tech Level 3
Radar Cross Section 0.85
Combat Value 2700.0
Mass/Max 20.0 / 55.0 mTons
Max Speed/Acceleration 117.0 Kph / 25.0 Kph:sec
Max Reverse Speed -99.5 Kph
Rotation Speed Slow/Fast 75.0°sec / 45.0°sec
Armor Internal/External 5000 / 7500
Structural Overview Integrity / Armor Parent Fatal
Body 1500 / 2250 None Yes
Head 500 / 750 Body Yes
Left Tread 1500 / 2250 Body Yes
Right Tread 1500 / 2250 Body Yes
Left Tread Servos 500 - No
Right Tread Servos 500 - No
Component Overview Size Parent Fatal
Engine Large Body Yes
Reactor Large Body Yes
Computer Small Head No
Armor Large None -
Sensors Small Head No
Special 1 Medium Head No
Special 2 Large Body No
Special 3 Large Body No
Mount 1 Large Head No

Knight's Disrupter - Overview
Tech Level 3
Radar Cross Section 0.85
Combat Value 2880.0
Mass/Max 15.0 / 55.0 mTons
Max Speed/Acceleration 122.4 Kph / 25.0 Kph:sec
Max Reverse Speed -99.5 Kph
Rotation Speed Slow/Fast 75.0°sec / 45.0°sec
Armor Internal/External 5000 / 7500
Structural Overview Integrity / Armor Parent Fatal
Body 1500 / 1950 None Yes
Head 500 / 650 Body Yes
Left Tread 1500 / 1950 Body Yes
Right Tread 1500 / 1950 Body Yes
Left Tread Servos 500 - No
Right Tread Servos 500 - No
Component Overview Size Parent Fatal
Engine Large Body Yes
Reactor Large Body Yes
Computer Small Head No
Armor Large None -
Sensors Small Head No
Special 1 Medium Head No
Special 2 Large Body No
Special 3 Medium Body No
Mount 1 Large Head No

1* Weak points are noted in red. They are based on armor, internal components, and ease of targeting.
2* All vehicles (including Cybrid vehicles in multiplayer) have a Pilot component with an integrity of 300. It is fatal and can be damaged when hit in the cockpit with Radiation Gun beams.
3* Metagen and Pirate vehicles are just skin-swaps of their respective vehicles. No structural changes have been made to these vehicles.