Static Screen - Vehicles - Disrupter
|
|
The Disrupter bears a unique function from the rest of the vehicles. It is specially designed to carry the Disrupter weapon and Electrohull, to disable and inflict heavy ramming damage on its target respectively. It is also quite fast and has plenty of space for other equipment. The disadvantages to the Disrupter are its single weapon mount and its weak head piece. Experienced pilots may be able to pick off its head in a single shot, however because of its superior speed others may find it one of the most difficult vehicles to hit. Also, the Disrupter's chassis frequently becomes wedged under the bumpers of other Tanks. To make matters worse, the Electrohull has little effect on the heightened armor of Tanks, and the effect of the Disrupter cannon can be negated with a Field Stabilizer. Needless to say: don't pit a Disrupter against another Tank unless you have friendly support, otherwise the Disrupter is a vehicle to be feared. |
Terran Disrupter - Overview
Tech Level
|
3
|
Radar Cross Section
|
0.85
|
Combat Value
|
2700.0
|
Mass/Max
|
20.0 / 55.0 mTons
|
Max Speed/Acceleration
|
117.0 Kph / 25.0 Kph:sec
|
Max Reverse Speed
|
-99.5 Kph
|
Rotation Speed Slow/Fast
|
75.0°sec / 45.0°sec
|
Armor Internal/External
|
5000 / 7500
|
Structural Overview
|
Integrity / Armor
|
Parent
|
Fatal
|
Body
|
1500 / 2250
|
None
|
Yes
|
Head
|
500 / 750
|
Body
|
Yes
|
Left Tread
|
1500 / 2250
|
Body
|
Yes
|
Right Tread
|
1500 / 2250
|
Body
|
Yes
|
Left Tread Servos
|
500
|
-
|
No
|
Right Tread Servos
|
500
|
-
|
No
|
Component Overview
|
Size
|
Parent
|
Fatal
|
Engine
|
Large
|
Body
|
Yes
|
Reactor
|
Large
|
Body
|
Yes
|
Computer
|
Small
|
Head
|
No
|
Armor
|
Large
|
None
|
-
|
Sensors
|
Small
|
Head
|
No
|
Special 1
|
Medium
|
Head
|
No
|
Special 2
|
Large
|
Body
|
No
|
Special 3
|
Large
|
Body
|
No
|
Mount 1
|
Large
|
Head
|
No
| |
Knight's Disrupter - Overview
Tech Level
|
3
|
Radar Cross Section
|
0.85
|
Combat Value
|
2880.0
|
Mass/Max
|
15.0 / 55.0 mTons
|
Max Speed/Acceleration
|
122.4 Kph / 25.0 Kph:sec
|
Max Reverse Speed
|
-99.5 Kph
|
Rotation Speed Slow/Fast
|
75.0°sec / 45.0°sec
|
Armor Internal/External
|
5000 / 7500
|
Structural Overview
|
Integrity / Armor
|
Parent
|
Fatal
|
Body
|
1500 / 1950
|
None
|
Yes
|
Head
|
500 / 650
|
Body
|
Yes
|
Left Tread
|
1500 / 1950
|
Body
|
Yes
|
Right Tread
|
1500 / 1950
|
Body
|
Yes
|
Left Tread Servos
|
500
|
-
|
No
|
Right Tread Servos
|
500
|
-
|
No
|
Component Overview
|
Size
|
Parent
|
Fatal
|
Engine
|
Large
|
Body
|
Yes
|
Reactor
|
Large
|
Body
|
Yes
|
Computer
|
Small
|
Head
|
No
|
Armor
|
Large
|
None
|
-
|
Sensors
|
Small
|
Head
|
No
|
Special 1
|
Medium
|
Head
|
No
|
Special 2
|
Large
|
Body
|
No
|
Special 3
|
Medium
|
Body
|
No
|
Mount 1
|
Large
|
Head
|
No
| |
1* Weak points are noted in red. They are based on armor, internal components, and ease of targeting.
|
2* All vehicles (including Cybrid vehicles in multiplayer) have a Pilot component with an integrity of 300. It is fatal and can be damaged when hit in the cockpit with Radiation Gun beams.
|
3* Metagen and Pirate vehicles are just skin-swaps of their respective vehicles. No structural changes have been made to these vehicles.
|