Static Screen - Vehicles - Shepherd
Herc
The Shepherd is a well balanced medium class vehicle of the Cybrid forces. In addition to its speed and mobility, its sleek form helps it avoid enemy fire, however veterans may have no problem with this.

Although the Shepherd has a rather light frame, with four medium sized weapons to retaliate with, the Shepherd is no pushover.

Shepherd - Overview
Tech Level 2
Radar Cross Section 1.00
Combat Value 1810.0
Mass/Max 8.0 / 48.0 mTons
Max Speed/Acceleration 115.2 Kph / 15.5 Kph:sec
Max Reverse Speed -54.0 Kph
Rotation Speed Slow/Fast 70.0°sec / 30.0°sec
Armor Internal/External 4000 / 5000
Structural Overview Integrity / Armor Parent Fatal
Head 560 / 500 None Yes
Left Leg 400 / 550 Head Yes
Right Leg 400 / 550 Head Yes
Left Calf 400 / 550 Left Leg Yes
Right Calf 400 / 550 Right Leg Yes
Left Foot 440 / 500 Left Calf Yes
Right Foot 440 / 500 Right Calf Yes
Left Pod 480 / 650 Head No
Right Pod 480 / 650 Head No
Left Leg Servos 600 - No
Right Leg Servos 600 - No
Component Overview Size Parent Fatal
Engine Large Head Yes
Reactor Medium Head Yes
Computer Small Head No
Shield Large Left Pod No
Armor Medium None -
Sensors Medium Right Pod No
Special 1 Medium Left Pod No
Special 2 Large Right Pod No
Mount 1 Medium Right Pod No
Mount 2 Medium Left Pod No
Mount 3 Medium Head No
Mount 4 Medium Head No

1* Weak points are noted in red. They are based on armor, internal components, and ease of targeting.
2* All vehicles (including Cybrid vehicles in multiplayer) have a Pilot component with an integrity of 300. It is fatal and can be damaged when hit in the cockpit with Radiation Gun beams.
3* Metagen and Pirate vehicles are just skin-swaps of their respective vehicles. No structural changes have been made to these vehicles.