Static Screen - Weapons - Blast Cannon (BC)
Ballistic Weapon
The Blast Cannon fires an explosive grenade that is capable of consuming multiple vehicles at once. Although it is a ballistic weapon, the explosion from the shell causes additional damage to a vehicle's shielding. The Blast Cannon may be limited by ammo, however the amount damage it causes counters this, making it an overall good weapon.

General Data
Appearance Small, white warhead.
Tech Level 4
Tech Base Common
Combat Value 920.0
Mass 8.0 mTons
Size Large
Ammunition 25
Range 1050m
Velocity 350 m/Sec
Rearm Time 1.7 Sec
Blast Radius 10m
Special Properties Extra overall damage from explosion.
Shield Effects
Damage 90 [~585 w/Blast (12 part)]
Rate 52.9/Sec [334.1/Sec (Blast)]
Phase % 0%
Armor Effects
Damage 300
Rate 176.5/Sec
Phase % 0%
Integrity Effects
Damage 300
Rate 176.5/Sec
In-Depth Data
Psuedo Mass 200
Concussive Damage % 60%
Electric Damage % 20%
Thermal Damage % 20%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.