Static Screen - Weapons - Compression Laser (CLAS)
Beam Weapon
The Compression Laser fires a short burst of energy beams that can reach the damage equivalent of a Heavy Laser when all three beams hit. It does moderate damage, but still doesn't compare to the bigger beam weaponry.

General Data
Appearance Volley of bright green beams.
Tech Level 4
Tech Base Human
Combat Value 570.0
Mass 2.5 mTons
Size Small
Energy Consumption 27
Range 950m
Velocity 2000 m/Sec
Charge Time 1.9 Sec
Blast Radius 0m
Damage Variance 25%
Tracking No
Special Properties Fires three beams in one burst.
Shield Effects
Damage 125 (x3)
Rate 197.4/Sec
Energy Ratio 7.3
Phase % 0%
Armor Effects
Damage 93.8 (x3)
Rate 148/Sec
Energy Ratio 5.5
Phase % 0%
Integrity Effects
Damage 125 (x3)
Rate 197.4/Sec
Energy Ratio 7.3
In-Depth Data
Psuedo Mass 0
Beam Length 200m
Stiffness 100%
Jitter 0%
Concussive Damage % 0%
Electric Damage % 0%
Thermal Damage % 100%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.