Static Screen - Weapons - Heavy Laser (HLAS)
Beam Weapon
The Heavy Laser is a well balanced beam weapon, although it still doesn't compare to the power of the bigger beam weapons. It's good as a substitute weapon when there isn't enough room to outfit larger weapons. Plus its projectile speed is extremely fast.

General Data
Appearance Brilliant, red and yellow beam.
Tech Level 3
Tech Base Common
Combat Value 700.0
Mass 3.0 mTons
Size Medium
Energy Consumption 25
Range 900m
Velocity 2000 m/Sec
Charge Time 1.6 Sec
Blast Radius 0m
Tracking No
Damage Variance 20%
Special Properties None.
Shield Effects
Damage 300
Rate 187.5/Sec
Energy Ratio 7.5
Phase % 0%
Armor Effects
Damage 195
Rate 121.9/Sec
Energy Ratio 4.9
Phase % 0%
Integrity Effects
Damage 300
Rate 187.5/Sec
Energy Ratio 7.5
In-Depth Data
Psuedo Mass 0
Beam Length 900m
Stiffness 100%
Jitter 0%
Concussive Damage % 0%
Electric Damage % 0%
Thermal Damage % 100%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.