Static Screen - Weapons - Swarm (SWRM)
Missile Weapon
The Swarm missile is an extremely powerful warhead. Although it is under average in mobility, it is capable of doing massive damage to its target.

General Data
Appearance Long, white missile with a fiery, golden afterburn.
Tech Level 5
Tech Base Human
Combat Value 630.0
Mass 4.0 mTons
Size Medium
Ammunition 6
Range 800m
Minimum Range 35m
Rearm Time 2.5 Sec
Lock Time 3.5 Sec
Track Type Electronic
Blast Radius 6m
Special Properties None.
Shield Effects
Damage 220 [~1600 w/Blast (12 part)]
Phase % 0%
Armor Effects
Damage 550
Phase % 0%
Integrity Effects
Damage 550
In-Depth Data
Psuedo Mass 450
Starting Velocity 25 m/Sec
Maximum Velocity 400 m/Sec
Acceleration 50 m/Sec
Concussive Damage % 75%
Electric Damage % 0%
Thermal Damage % 25%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.