Static Screen - Weapons - Twin Laser (TLAS)
Beam Weapon
The Twin Laser is able to fire two beams in one burst. The two beams together are, as the name implies, the equivilent of firing two normal Lasers, effectively reaching the power of a Heavy Laser. The result is a more efficient beam, conservative on energy consumption.

General Data
Appearance Duo of dull, red beams.
Tech Level 4
Tech Base Cybrid
Combat Value 495.0
Mass 2.0 mTons
Size Small
Energy Consumption 20
Range 900m
Velocity 2000 m/Sec
Charge Time 1.8 Sec
Blast Radius 0m
Damage Variance 25%
Tracking No
Special Properties Fires two beams in one burst.
Shield Effects
Damage 150 (x2)
Rate 166.7/Sec
Energy Ratio 8.3
Phase % 0%
Armor Effects
Damage 97.5 (x2)
Rate 108.3/Sec
Energy Ratio 5.4
Phase % 0%
Integrity Effects
Damage 150 (x2)
Rate 166.7/Sec
Energy Ratio 8.3
In-Depth Data
Psuedo Mass 0
Beam Length 350m
Stiffness 100%
Jitter 0%
Concussive Damage % 0%
Electric Damage % 0%
Thermal Damage % 100%
Special Damage % 0%

1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.
2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.
3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.