Static Screen  Weapons  Twin Laser (TLAS) 
Beam Weapon 
The Twin Laser is able to fire two beams in one burst. The two beams together are, as the name implies, the equivilent of firing two normal Lasers, effectively reaching the power of a Heavy Laser. The result is a more efficient beam, conservative on energy consumption.

General Data  
Appearance  Duo of dull, red beams. 
Tech Level  4 
Tech Base  Cybrid 
Combat Value  495.0 
Mass  2.0 mTons 
Size  Small 
Energy Consumption  20 
Range  900m 
Velocity  2000 m/Sec 
Charge Time  1.8 Sec 
Blast Radius  0m 
Damage Variance  25% 
Tracking  No 
Special Properties  Fires two beams in one burst. 
Shield Effects  
Damage  150 (x2) 
Rate  166.7/Sec 
Energy Ratio  8.3 
Phase %  0% 
Armor Effects  
Damage  97.5 (x2) 
Rate  108.3/Sec 
Energy Ratio  5.4 
Phase %  0% 
Integrity Effects  
Damage  150 (x2) 
Rate  166.7/Sec 
Energy Ratio  8.3 
InDepth Data  
Psuedo Mass  0 
Beam Length  350m 
Stiffness  100% 
Jitter  0% 
Concussive Damage %  0% 
Electric Damage %  0% 
Thermal Damage %  100% 
Special Damage %  0% 
1* The numbers in parenthesis next to the damage indicators represent the amount of damage inflicted after phase has been factored in. Due to the complexity of the damage formulae, I have opted not to include the damage inflicted through phasing.

2* Firing a weapon before it has fully rearmed will result in reduced damage. However, contrary to popular belief the damage rate will NOT be affected at constant fire.

3* Any weapon with a blast radius has the potential to do more overall damage (shield, and armor damage) if the blast radius consumes more than one part. This explains why BCs, HBCs, and sometimes EMPs do phenomenal shield damage.
